Another unexpected standout is just how good it felt to explore and roam around the islands. It’s fast-paced and just a tad bit floaty, something I liked since it made things feel unique. You’ve even got the ability to dodge roll and be stealthy by crouching and sneaking. There’s an enemy lock-on function, plus a variety of weapons from your indestructible knife to spears, slings, and bows. “Speaking of combat, since Windbound is a third-person action-adventure style game from a gameplay mechanics perspective, the flow of battle is better than most in the survival genre. On Storyteller you keep your entire inventory, don’t lose Chapter progress, and combat is a bit easier. However, the main difference is that you get to keep any items in the ‘Held’ section of the inventory, but lose anything in bags. On Survivalist, when you die, you’re booted all the way back to the start of Chapter 1 when you first awake. There are two difficulty options: Survivalist and Storyteller. Battling the ebb and flow of the water, while maintained balance, gets tough. Not only is wind direction a thing, but the waves can be downright perilous at times during big storms. After building a ship by combining various parts like multiple hulls and types of sails together, you can set off on your own. Each island is procedurally generated, ensuring you won’t have the same adventure twice, so once you hunt all the creatures, gather all the resources, and exhaust what’s available you’ve got to move on and continue crossing the Forbidden Islands. So instead of farming the same areas for identical resources forever, Windbound requires you to stay mobile. From the very first island creatures are immediately outlandish and the game’s general focus on becoming a traveling nomad immediately fosters a sense of constant discovery, which is a welcomed change of pace for a genre that’s usually about doing the same things over and over again. There are hints of a really intriguing story here, or at least a well-realized setting that has room for lore expansion. Within the first few minutes I had found an ancient, stone altar that imbued my necklace with powerful, glowing blue energy. Rather than simply scrounging for materials, there is a heavy ambiance of mystery and discovery at the core of Windbound. That’s not very original, but the execution is where it truly soars. The goal is to explore and adapt to the landscape around you and embark on perilous adventures. You’re hungry and ill-equipped to survive. You awaken in a deserted region of the idyllic Forbidden Islands as Kara, an abandoned warrior, surrounded by stormy seas. All rights reserved.Windbound begins much like many games of this type, but doesn’t take long to feel fresh and unique. All other trademarks, logos and copyrights are property of their respective owners. Developed by 5 Lives Studios.ĥ Lives Studios and their respective logo are registered trademarks of 5 Lives Studios Pty Limited. Deep Silver, Windbound™ and their respective logos are trademarks of Koch Media GmbH. ©2020 and published by Koch Media GmbH, Austria. Design your boat to battle tempestuous winds, monstrous waves, and deadly sea creatures. Build Your Perfect SeacraftYour boat is your key companion on this journey, carefully craft your own custom sailing vessel to take on the treacherous waters, traversing from one island to the next. You must set sail when resources become scarce. Live Off The LandScavenge the islands’ untamed terrain for resources that you can use to craft a full range of tools and weapons to hunt wildlife and upgrade your boat. Explore As Far As The Eye Can See Head towards the horizon, advancing across the islands, each with their own diverse wildlife, landscapes and challenges to face. Uncover the Secrets WithinEmbark on a personal journey and discover the history of the idyllic Forbidden Islands each holding the key to a mystery and unexpected revelations. Unravel the mystery behind them all and you may find more than just your way home. Whilst exploring further islands and the scattered ruins across their lands, secrets of the past and glimpses of the future are revealed. Craft tools and weapons to hunt and defend yourself against nature itself with its wild and fantastical creatures. With no boat, no food or tools, just the will and skill to survive, uncover this beautiful island’s rich resources. Thrown from your boat, at the mercy of the turbulent waters, you are tossed on to the shores of the Forbidden Islands, a mysterious paradise. As Kara, you are a warrior, caught at sea in a fierce storm, adrift from your tribe.
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